Current cap is level 50 for these Skill Lines (which is the same as other Skill Lines). Increases Health, Stamina, and Magicka Recovery by 15%. Drastically increases damage. Sacrifice your essence, healing an ally in front of you for 1233 Health but draining 567 of your own Health over 8 seconds. Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70%, dealing 361 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 30%. Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 1320 for 20 seconds. The Siphoningskill is oriented towards spell-casting assassins, with abilities that de-buff and damage enemies and provide healing and positive buffs to you. The Assassin-like class of The Elder Scrolls Online. MY TEAM: *15 players summon Dark Shades at the same time ENEMY TEAM: *confused scream. Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore 1452 Health and 106 Stamina for 20 seconds. Increases damage dealt by Critical Damage done by 5%. The more skills of a particular line on your bar, the faster you will gain experience in that Skill Line. The Siphoning skill-line is part of the Nightblade toolkit and has a focus on offensive drain abilities and sustain. Jetzt anmelden oder registrieren, um deine Skillungen zu verwalten. The player is free to focus on one line or distribute points across many, allowing for deep build customization. Increases damage dealt by Critical Damage done by 10%. Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 2 seconds. The spectral bow deals more damage, and heals more. Grants you Brutality instead of Sorcery. If you prefer to not go melee at all you can swap these two skills out. Your next attack within 3 seconds will always be a Critical Strike. Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Effect persists for 4 seconds after leaving the path. Sacrifice your essence, healing an ally in front of you for 1232 Health but draining 567 of your own Health over 8 seconds. Flash through the shadows and ambush enemy, dealing 493 Magic Damage, and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%. Lightning vs Frost Staff: You can use both options, a frost staff is better if you want to go the save route and get all the block mitigation on the backbar as well. When a marked enemy dies, you heal yourself for 40% of your Max Health. Heals for half of the damage dealt upon the initial hit. Deals 300% more damage to targets at or below 25% Heath. You reduce your own damage taken by an additional amount. Increase the snare potency and applies minor magickasteal to enemies hit. When each trap is triggered, a dark spirit is summoned to terrify up to 6 enemies, causing them to flee in fear for 4 seconds. Relying variously on stealth, blades and speed, Nightblades thrive on conflict and misfortune trusting to their luck and cunning to survive. Thrust a magic blade with lethal precision to stab an enemy, dealing 410  Magic Damage. Skill 'Agony'(Shackle an enemy) has been changed to 'malevolent offering'(sacrifice your own health to heal others). This Skill belongs to the Nightblade Class and is located in the Siphoning Skill Line. Relentless Focus. Cast Time: Instant Target: Self Cost: 1080 Magicka. Create a corridor of shadows, granting you and allies in area Major Expedition, increasing Movement Speed 30%. Expose an enemy’s weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5280 for 20 seconds. Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. Also heals you if the target dies within 2 seconds. Klicke auf "Punkte zurücksetzen", um deine verteilten Punkte zurückzusetzen. Dark Shades debuffs all enemies with Minor Maim, reducing their damage done by 5% on top of dealing damage. Deals 210 Magic Damage to enemies in the target area every 1 second. Beine - Mittel - Göttlich - Magicka. Nightblades have a few very nice abilities that help them tremendously in combat. Nightblade Archer Build Guide. This duration is increased by 25% for each piece of Heavy Armor equipped. Es sind keine passiven Fähigkeiten vorhanden. Elder Scrolls Online ESO. If an enemy is hit, you reduce their Weapon/Spell Damage by 185 for 8 seconds and you gain Major Brutality and Major Sorcery, increasing your Weapon/Spell Damage by 20% for 20 seconds. Throw a magic blade with lethal precision to strike an enemy, dealing 409 Magic Damage. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost to deal 4323  Magic Damage and healing for 33% of the damage dealt if you are within melee range. Mit einem Linksklick auf eine Fähigkeit kannst du einen Punkt hinzufügen. Assassin's Blade is a base skill, and can be morphed into Killer's Blade or Impale. In addition to powerful abilities, you can also select passives that increase your support capabilities and ultimate regeneration even further. Increases damage dealt by Critical Damage done by 5%. Shroud yourself in protective shadow to heal for XX every 1 second, over 6 seconds. Sap an enemy’s agility and bolster your own, dealing 238 Magic Damage and an additional 1410 Magic Damage over 10 seconds, immobilizing them for 2 seconds and reducing their Movement Speed by 30% for 4 seconds. While slotted, your Movement Speed while Sneaking or invisible is increased by 22%. Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70% and granting you and your allies Major Protection, reducing your damage taken by 30%. Heals 210 Health to you and your allies in the area every 1 second. This is the Solo Stamina Nightblade Build PvE for the Greymoor Chapter. Ravage nearby enemies’ souls with a night rune, dealing 1232 Magic Damage and stunning them for 4 seconds. This duration is increased by 25% for each piece of Heavy Armor equipped. The Nightblade can be played as a damage dealer, a healer or a tank. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin’s Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 4756 Magic Damage, and heals for 50% of the damage dealt if you are within melee range. Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70% and granting you and your allies Major Protection, while inside the ring and even after leaving it, reducing your damage taken by 30%. While your Health is being drained you gain Minor Mending, increasing your healing done by 8%. While this effect persists the enemy is afflicted with Minor Magickasteal, causing you and your allies to restore 300 Magicka every 1 second when damaging them. Siphon the vigor from your enemies’ blood, dealing 615 Magic Damage to all nearby enemies. Guarantees a Critical Strike on your next attack. Also afflicts the enemy with Major Defile, reducing their Healing Received. You gain Minor Protection while shrouded, reducing your damage taken by 8%. You can only have one Piercing Mark active at a time. Summon a shade version of yourself to attack an enemy and fight your side for 17 seconds. Steal an enemy’s life force, dealing 2224 Magic Damage and healing you for 37% of the damage inflicted every 2 seconds for 10 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy dealing 1104 Magic Damage to them and healing for any damaged caused. Skill Description Ravage nearby enemies' souls with a night rune, dealing 1273 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravage an enemy with a spinning attack to deal 1315 Magic Damage and increase your damage against them by 20% from your attacks for 6 seconds. The initial hit 17 seconds taken instead of invisibility additional damage over.. Attack an enemy and fight at your side for 17 seconds this duration is increased 22. 1 second ’ s Attacks deal 279 Magic damage and stunning them for seconds... 2295 Stamina and Sustain Sustain ; Good AoE damage mitigation by 20 % of your Max Health by %... By 25 % for each Siphoning ability slotted you Major Sorcery, Movement. 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